T-Hub · Game providers

Game providers, one integration.

T-Hub aggregates 220+ studios and providers behind a single integration — the shelf each market expects, enabled by configuration rather than by another contract and another tech project. Below are some of the most requested providers available via T-Hub aggregation.

Evidence status: the named availability list is an owner-confirmed first-party catalogue snapshot dated 20 July 2026. Provider, title, certification and commercial availability must be verified for the target licence during onboarding; the governed catalogue evidence pack is pending.

The shelf

Most requested providers.

The first-party catalogue reports 220+ studios across slots, live casino, crash and instant games. The count is a dated inventory claim, not a guarantee that every title is available in every market. Ask for the current verified list for your target licence.

Game providers · FAQ

Aggregation, answered.

How does an operator get these game providers?

Through T-Hub, the Turbo Stars aggregation layer. The first-party catalogue snapshot reports 220+ studios, but provider, title, certification and commercial availability are verified for the operator's target licence during onboarding; the count is not a universal availability promise.

Are these providers available in regulated markets?

Provider availability follows each market's certification rules, and the platform's geofilter enforces market access at the platform level. Which portfolios can be enabled for a given licence is confirmed per market during onboarding — supported regulated frameworks include MGA Malta, Sweden, Germany, the Netherlands, Spain and Italy.

Does T-Hub include Turbo Games?

Yes — the in-house, provably fair Turbo Games catalogue (Crash X, Mines, the Vortex series) ships certified and ready to enable alongside the aggregated third-party shelf.

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